Neat! Then with that in mind, these are our suggestions for your spells:
Level One: Sharpshooter: After casting this spell, a bead of clarity settles within you. For the next 5 minutes, firing a weapon comes as naturally as breathing and you can see your prey with an eagle's clear vision. When you fire at a target you can see within 60 feet of you, your shot hits its mark without fail; while it is not possible to fire around corners or curves, as long as even 1/4 of the enemy is visible you can still hit them.
Level Two: Swift Quiver: When you cast this spell, your quiver begins to deliver a near-endless supply of non-magical ammunition for the next 10 minutes. The ammunition must be of a type that already exists in the world, and you must have at least one piece of it already in the quiver for the spell to replicate for you. Any pieces of ammunition created by this spell disintegrate when the spell ends. If the quiver leaves your possession, the spell will end early.
Level Three: Conjure Barrage: You throw a weapon or fire a piece of ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 120-foot cone in a direction of your choice up to 20 feet away from you must attempt to dodge or else take large amounts of damage from the weapons. Creatures that cannot dodge run the risk of being impaled and pinned to the ground; if any allies are within the area of the cone, you may exclude them from the effect, though doing so will deplete the number of projectiles. The weapons remain for 10 minutes, and may be pulled from the ground to use.
An important note about Swift Quiver: as noted in the spell wording, the ammunition must already exist in the world. Trick arrows don't exist in Asgard — but, with planning and research, much like Peter Quill and his wind farm Thea may be able to build some! This could be a fun opportunity to work with your fellow Wanderers to see what you can concoct. If you do choose to go that route, please don't forget to stop by the Plot Request page so that we can help out.
Let us know what you think; if you like this wording, then we'll go ahead and make it official for you!
REVISIONS
Level One: Sharpshooter: After casting this spell, a bead of clarity settles within you. For the next 5 minutes, firing a weapon comes as naturally as breathing and you can see your prey with an eagle's clear vision. When you fire at a target you can see within 60 feet of you, your shot hits its mark without fail; while it is not possible to fire around corners or curves, as long as even 1/4 of the enemy is visible you can still hit them.
Level Two: Swift Quiver: When you cast this spell, your quiver begins to deliver a near-endless supply of non-magical ammunition for the next 10 minutes. The ammunition must be of a type that already exists in the world, and you must have at least one piece of it already in the quiver for the spell to replicate for you. Any pieces of ammunition created by this spell disintegrate when the spell ends. If the quiver leaves your possession, the spell will end early.
Level Three: Conjure Barrage: You throw a weapon or fire a piece of ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 120-foot cone in a direction of your choice up to 20 feet away from you must attempt to dodge or else take large amounts of damage from the weapons. Creatures that cannot dodge run the risk of being impaled and pinned to the ground; if any allies are within the area of the cone, you may exclude them from the effect, though doing so will deplete the number of projectiles. The weapons remain for 10 minutes, and may be pulled from the ground to use.
An important note about Swift Quiver: as noted in the spell wording, the ammunition must already exist in the world. Trick arrows don't exist in Asgard — but, with planning and research, much like Peter Quill and his wind farm Thea may be able to build some! This could be a fun opportunity to work with your fellow Wanderers to see what you can concoct. If you do choose to go that route, please don't forget to stop by the Plot Request page so that we can help out.
Let us know what you think; if you like this wording, then we'll go ahead and make it official for you!